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11 abilities total. Also browse abilities by family.


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1-11 of 11
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Autumn Breeze
Autumn Breeze
4 Round Cooldown

100% Hit Chance 

 

Calls forth a cool autumn breeze, which restores 236 health to all allies and reduces the enemy team's hit chance by 25% for 2 rounds.

Blinding Powder
Blinding Powder
3 Round Cooldown

100% Hit Chance 

 

Throws blinding powder into the target's eyes, reducing their hit chance by 100% for 1 round.


Vs. Dragonkin

Vs. Beast
Dazzle
Dazzle
4 Round Cooldown

100% Hit Chance 

 

Dazzle your enemies with a sparkling ball. Deals 492 Humanoid damage and Blinds the target, reducing their hit chance by 50% for 2 rounds.


Vs. Dragonkin

Vs. Beast
Flash
Flash
3 Round Cooldown

100% Hit Chance 

 

A brilliant flash deals 197 Magic damage and Blinds the target, reducing their hit chance by 50% for 2 rounds.


Vs. Flying

Vs. Mechanical
Inebriate
Inebriate

100% Hit Chance 

 

Reduces the enemy team's hit chance by 25% for 4 rounds.

Lens Flare
Lens Flare
3 Round Cooldown

100% Hit Chance 

 

A brilliant flash deals 197 Magic damage and Blinds the target, reducing their hit chance by 50% for 2 rounds.


Vs. Flying

Vs. Mechanical
Sandstorm
Sandstorm
5 Round Cooldown

100% Hit Chance 

 

Deals 886 Flying damage and turns the weather into a sandstorm for 5 rounds.

 

During a sandstorm, all pets take 98.5 less damage and their accuracy is reduced by 10%.


Vs. Aquatic

Vs. Dragonkin
Slippery Ice
Slippery Ice

100% Hit Chance 

 

Shoots a jet of rapidly chilling ice, dealing 197 Elemental damage and coats the ground near the enemy with ice.

 

Frozen ground causes enemies to be Chilled and reduces hit chance by 20%. Lasts 4 rounds. Persists through pet swaps.


Vs. Mechanical

Vs. Critter
Stench
Stench

100% Hit Chance 

 

Reduces the enemy team's hit chance by 25% for 4 rounds.

Uncertainty
Uncertainty
3 Round Cooldown

Increases your critical strike chance by 100% and reduces your accuracy by 25% for 1 rounds.

Unstable Engineering
Unstable Engineering

Increases your team's critical strike chance by 75%, but reduces your team's chance to hit by 25% for 4 rounds.

1-11 of 11
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