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12 abilities total. Also browse abilities by family.
100% Hit Chance
Spits Poison goo onto the target, dealing 98 Critter damage each round and increasing damage taken by 25% for 3 rounds.
100% Hit Chance
Spits poison into the target's eyes, reducing their hit chance by 100% for 1 round.
While affected, the target is considered both Blinded and Poisoned.
100% Hit Chance
Covers the target in a Poisonous ooze, which deals 275 Aquatic damage plus 98 damage each round. Lasts 3 rounds.
100% Hit Chance
Instantly deals 275 Aquatic damage and Poisons the target for 98 additional Elemental damage per round for 3 rounds.
100% Hit Chance
Instantly deals 197 Beast damage and Poisons the target for 98 additional Elemental damage per round for 5 rounds.
100% Hit Chance
Instantly deals 197 Elemental damage and Poisons the target for 98 additional Elemental damage per round for 5 rounds.
100% Hit Chance
Instantly deals 275 Beast damage and Poisons the target for 98 additional Elemental damage per round for 3 rounds.
100% Hit Chance
Instantly deals 236 Elemental damage and Poisons the target for 98 additional Elemental damage per round for 4 rounds.
100% Hit Chance
Turns the battlefield into a stinky, slimy mess, dealing 295 Undead damage.
Acid continues to Poison the enemy, dealing 98 Undead damage each round for 2 rounds.
100% Hit Chance
Instantly deals 295 Beast damage and Poisons the target for 98 additional Elemental damage per round for 5 rounds.
At the end of the round, the opponent's lowest health pet is swapped into battle.
100% Hit Chance
Deals 531 Dragonkin damage and turns the weather into toxic gas for 9 rounds.
During toxic gas, the duration of all hostile damage over time effects is increased by 1 round, and all pets are considered Poisoned.
100% Hit Chance
Instantly deals 275 Elemental damage and Poisons the target for 98 additional Elemental damage per round for 3 rounds.