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9 abilities total. Also browse abilities by family.


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1-9 of 9
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Bark
Bark

100% Hit Chance 

 

Deals 295 Beast damage and reduces the target's next attack by 25%. Lasts 1 round.


Vs. Critter

Vs. Flying
Blazing Yip
Blazing Yip

100% Hit Chance 

 

Deals 295 Beast damage and reduces the target's next attack by 25%. Lasts 1 round.


Vs. Critter

Vs. Flying
Cluck
Cluck
2 Round Cooldown

100% Hit Chance 

 

Lets out a loud squawk, dealing 394 Flying damage and reducing the damage the target deals by 25% for 4 rounds.


Vs. Aquatic

Vs. Dragonkin
Darkmoon Curse
Darkmoon Curse
4 Round Cooldown

100% Hit Chance 

 

Deals 197 Magic damage, reduces the target's damage by 25% for 2 rounds and increases the user's damage by 25% for 2 rounds.


Vs. Flying

Vs. Mechanical
Drain Power
Drain Power
4 Round Cooldown

100% Hit Chance 

 

Deals 197 Magic damage, reduces the target's damage by 25% for 2 rounds and increases the user's damage by 25% for 2 rounds.


Vs. Flying

Vs. Mechanical
Jar of Smelly Liquid
Jar of Smelly Liquid
2 Round Cooldown

100% Hit Chance 

 

Deals 295 Humanoid damage and reduces the target's speed by 50% and damage done by 50% for 1 round.


Vs. Dragonkin

Vs. Beast
Rake
Rake
2 Round Cooldown

100% Hit Chance 

 

Deals 295 Beast damage and reduces the target's next attack by 50%.


Vs. Critter

Vs. Flying
Squawk
Squawk

100% Hit Chance 

 

Lets out a loud squawk, dealing 197 Flying damage and reducing the damage the target deals by 25% for 3 rounds.


Vs. Aquatic

Vs. Dragonkin
Weakness
Weakness
1 Round Cooldown

100% Hit Chance 

 

Deals 197 Magic damage and reduces the target's speed by 50% and damage done by 50% for 1 round.


Vs. Flying

Vs. Mechanical
1-9 of 9
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