Filter Pet Abilities by...
15 abilities total. Also browse abilities by family.
100% Hit Chance
Deals 197 Undead damage.
The user is healed for 100% of the damage dealt.
100% Hit Chance
Gain the Aura of Gonk, causing your pets to heal for 118 every time they deal damage for 4 rounds. This amount is increased by 100% if your pet is below 50% HP.
This ability starts on cooldown.
100% Hit Chance
Deals 236 Undead damage.
The user is healed for 100% of the damage dealt.
100% Hit Chance
Deals 275 Undead damage and heals the user for 50% of the damage dealt.
100% Hit Chance
Drains the enemy of 10% of their maximum health.
The user is healed for 300% of the health drained.
100% Hit Chance
Deals 394 Beast damage.
The user is healed for 100% of the damage dealt.
100% Hit Chance
Deals 197 Undead damage.
The user restores 197 health. Double if the target is Webbed.
100% Hit Chance
Plants a seed in the target, instantly dealing 197 Elemental damage and restoring 197 health to the user. The seed lasts for 1 round.
Each round, the seed deals 98 Elemental damage and restores that damage as health to the user.
100% Hit Chance
Equalizes the health between the user and his enemy.
Health gained cannot exceed the caster's maximum health.
100% Hit Chance
Deals 275 Beast damage.
The user is healed for 100% of the damage dealt.
100% Hit Chance
Deals 315 Undead damage and plagues the target for 5 rounds.
While plagued, enemies who strike the target are healed.
100% Hit Chance
Deals 354 Mechanical damage.
The user is healed for 100% of the damage dealt.
100% Hit Chance
Deals 334 Mechanical damage and attaches a Siphon Gear to the target for 3 rounds.
While attached, enemies who strike the target are healed.
100% Hit Chance
Deals 78 Undead damage per round for 3 rounds and heals the user for 78.
100% Hit Chance
Deals 394 Mechanical damage and plagues the target for 2 rounds.
While plagued, enemies who strike the target are healed.