Filter Pet Abilities by...
14 abilities total. Also browse abilities by family.
100% Hit Chance
Deals 334 Undead damage and prevents the target from fleeing for 2 rounds.
100% Hit Chance
Causes a thick nest of vines to begin growing around the enemy team.
Next round, the opponent's pet will take 591 Elemental damage and be rooted for 2 rounds.
100% Hit Chance
Deals 394 Elemental damage and prevents the target from fleeing for 2 rounds.
While rooted the target is Chilled .
100% Hit Chance
Grabs the target, dealing 295 Aquatic damage.
The target cannot swap for 2 rounds.
100% Hit Chance
Slams the target into the ground, dealing 492 Magic damage.
If used again on the same target, they are levitated and unable to flee for 2 rounds.
100% Hit Chance
Flings an icy Web at the target, dealing 295 Elemental damage and making it impossible to flee for 2 rounds.
100% Hit Chance
Causes an eruption of filth and garbage to form under the enemy pet.
In two rounds, the opponent's pet will take 591 Magic damage and be rooted for 2 rounds.
100% Hit Chance
Leave a slime trail, dealing 354 Critter damage and coating the target in sticky goo, making it impossible to flee for 1 rounds.
Take some time off to relax, restoring 197 health on the first round, 394 health on the second, then 788 health on the third.
While relaxing, you cannot swap pets.
100% Hit Chance
Flings a sticky goo at the target, dealing 197 Elemental damage and making it impossible to flee for 5 rounds.
100% Hit Chance
Flings a sticky Web at the target, dealing 295 Beast damage and making it impossible to flee for 2 rounds.
100% Hit Chance
Flings a sticky goo at the target, dealing 295 Elemental damage and making it impossible to flee for 2 rounds.
100% Hit Chance
Causes a void tremor to form under the enemy pet.
In two rounds, the opponent's pet will take 591 Magic damage and be rooted for 2 rounds.
100% Hit Chance
Causes a whirlpool to form under the enemy pet.
In two rounds, the opponent's pet will take 591 Aquatic damage and be rooted for 2 rounds.