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15 abilities total. Also browse abilities by family.


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1-15 of 15
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Adrenaline Rush
Adrenaline Rush

100% Hit Chance 

 

Deals 197 Critter damage and increases your speed by 75% for 3 rounds.


Vs. Undead

Vs. Humanoid
Centrifugal Hooks
Centrifugal Hooks

100% Hit Chance 

 

Instantly deals 197 Magic damage and increases your speed by 100% for 2 rounds.


Vs. Flying

Vs. Mechanical
Dazzling Dance
Dazzling Dance

Increases your team's speed by 25% for 9 rounds.

Face Bite
Face Bite

100% Hit Chance 

 

Leap to the target's face, instantly dealing 295 Beast damage and increases your speed by 100% for 1 round.


Vs. Critter

Vs. Flying
Furious Surge
Furious Surge

100% Hit Chance 

 

Attacks the enemy 3 times, dealing 98 Dragonkin damage per attack.

 

Each time you use this ability, your speed increases by 20% at the end of the round.


Vs. Magic

Vs. Undead
Gobble Strike
Gobble Strike

100% Hit Chance 

 

Deals 197 Critter damage and increases your speed by 50% for 4 rounds.


Vs. Undead

Vs. Humanoid
Leap
Leap

100% Hit Chance 

 

Instantly deals 295 Beast damage and increases your speed by 100% for 1 round.


Vs. Critter

Vs. Flying
Metabolic Boost
Metabolic Boost

100% Hit Chance 

 

Instantly deals 295 Magic damage and increases your speed by 100% for 1 round.


Vs. Flying

Vs. Mechanical
Moon Dance
Moon Dance

Increases your team's speed by 25% for 9 rounds.

Overtune
Overtune

100% Hit Chance 

 

Overtunes the user's central power core, dealing 197 Mechanical damage and increasing the user's speed by 100% for 2 rounds.


Vs. Beast

Vs. Elemental
Powerball
Powerball

100% Hit Chance 

 

Roll at the enemy, dealing 295 Critter damage and increasing your speed by 20%.

 

Your speed continues to increase each time you use Powerball.


Vs. Undead

Vs. Humanoid
Righteous Inspiration
Righteous Inspiration
8 Round Cooldown

The user inspires a friendly pet to charge into battle. This ability always goes first.

 

The swapped-in pet has double speed and damage for 1 round. If all their friends are dead, the user can still inspire themself.

 

This ability starts on cooldown.

Rush
Rush

100% Hit Chance 

 

Rushes the enemy, dealing 295 Beast damage and causes the user to go first next round.


Vs. Critter

Vs. Flying
Vicious Streak
Vicious Streak

100% Hit Chance 

 

Deals 197 Critter damage and increases your speed by 100% for 2 rounds.


Vs. Undead

Vs. Humanoid
Zoomies
Zoomies
3 Round Cooldown

85% Hit Chance 

 

Attacks the enemy 5 times, dealing 98 Beast damage per attack.

 

At the end of the round, your speed increases by 10% for each time the ability hits. This speed increase lasts for 2 turns.


Vs. Critter

Vs. Flying
1-15 of 15
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